The way patches in Trilian work is they can consist of up to 2 sound sources, each. There are other ways to accomplish "phattening" up a patch in Trilian, just depends on what sound sources you are using/combining and how you're toying with the sound. Since there was still some good, usable hum in the 50 Hz range (of the SH-101 source), I thought I'd bring that up. It was the result of the second patch being pitched up +24.a quick way to show people how you can remedy low end getting sucked out of your sounds by such pitch manipulation. Though it was quite funny that you have to add +10 dB eq and a second osc to get the ARP 2600 saw osc sound "fat" :DĪnyway.are those waveforms all sampled from the original machines or is it pure VA modelling? If those are samples is it only one sample that you need to pitch or is there a new sample for every note? What about the filter, is there different filter modellings, like Moog, ARP, etc? Can you get good synth like basses out of this?Ah but it wasn't the ARP 2600 saw wave that was the culpret.
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